“An inspirational collection of UI details.”
via @byehaskel. This is an amazing story and fun set of stories.
A useful collection of design patterns and user interfaces.
You tell him I said to take a long unstructured walk around his city. Talk to strangers. Take pictures. Visit at least one museum. Pretend like he’s from somewhere else for an hour. Stop in a park to read Raymond Carver’s “What we talk about when we talk about love.” outloud would be rad, but I leave that up to him. Go into a music store, find two people who seem completely different from him and buy whatever they are buying. And then end his travels at your house where he’ll tell you the story of his day over a bottle of Bombay Sapphire Gin. The story should last as long as the bottle.
Maggie, the fifth commenter on the article One List to Rule Them All
I link to the article for the commentary more than the post, which is a brief rundown of resources for people interested in Interaction Design. The heart of the matter is the fact that Maggie’s instructions apply to anyone interested in becoming a designer, whether print or interactive, an architect or for that matter a strategist of any field.
We all follow the precedents of those who came before, but we lose sight of the road others walked before us, and the paths others take alongside us, as we look toward the road we must walk ourselves.
This is the fourth entry in my Design Inspiration series (wow, that almost sounds fancy), which is simply a set of posts that provide links to sites that are useful when I hit a creative block. Sites such as these prove useful when I am not happy with the direction of my current ideas, as they provide a new perspective and (re)open my mind to the realm of design possibilities.